And these countless "everybody discards their hand and draw a new one" effects are now just "everyone else discards and draws a single card." Blue and Black have a ton of them
Doubling Season et al Next are permanents that double your stuff on arrival
We've also got a bunch of additional Green creatures that we've already seen before -- a wolf, an ogre, and a fancy-looking Efreet
There was a Nicol Bolas Card from the War of the Spark set that had some of that feel, so the vibe isnt gone
Facilier, Agent Provocateur similarly bring banished cards back to your hand, making Amber and Amethyst the ideal deck if you love playing lots of low-cost cards and dont want to see them lost to the discard pile for the rest of the game
Things got a bit more complicated with the introduction of Dragons Maze because of the absence of half the guilds in some packs, but it was a fine basic formula